diff --git a/README.md b/README.md
index 5e0621e..85166df 100644
--- a/README.md
+++ b/README.md
@@ -1,19 +1,31 @@
-Règles :
-Un rayon laser constant
-Un ou plusieurs laser
-Laser non movibles, on/off
-Mirroirs orientables
-Prisme (dédouble le laser ou le renvoi selon l'angle)
-Vitre colorée fixe ou placable par le joueur (r,j,b)
-Bouton allumable par clique souris (interaction porte, mirroir, etc)
-Bouton allumable par laser spécifique (interaction porte, mirroir, etc)
+Règles :
+
+- Un rayon laser constant
+
+- Un ou plusieurs laser
+
+- Laser non movibles, peut-être allumé/éteins
+
+- Mirroirs orientables
+
+- Prisme (dédouble le laser ou le renvoi selon l'angle)
+
+- Vitre colorée fixe ou placable par le joueur (r,j,b)
+
+- Bouton allumable par clique souris (interaction porte, mirroir, etc)
+
+- Bouton allumable par laser spécifique (interaction porte, mirroir, etc)
Rayon :
-Blanc -> rebondis seulement sur les mirroirs et s'arrête contre les murs
-Rouge -> Allumage boutons
-Bleu -> Rebondis sur toutes les surfaces
-Jaune -> Traverse tout (mirroir compris)
+
+- Blanc -> Rebondis seulement sur les mirroirs et s'arrête contre les murs
+
+- Rouge -> Allumage des récepteurs
+
+- Bleu -> Rebondis sur toutes les surfaces (murs compris)
+
+- Jaune -> Traverse tout (mirroir compris)
Systeme de placement d'objet par grille
diff --git a/backend/.gitignore b/backend/.gitignore
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+checksum = "0c790de23124f9ab44544d7ac05d60440adc586479ce501c1d6d7da3cd8c9cf5"
+
+[[package]]
+name = "smallvec"
+version = "1.15.1"
+source = "registry+https://github.com/rust-lang/crates.io-index"
+checksum = "67b1b7a3b5fe4f1376887184045fcf45c69e92af734b7aaddc05fb777b6fbd03"
+
+[[package]]
+name = "socket2"
+version = "0.6.3"
+source = "registry+https://github.com/rust-lang/crates.io-index"
+checksum = "3a766e1110788c36f4fa1c2b71b387a7815aa65f88ce0229841826633d93723e"
+dependencies = [
+ "libc",
+ "windows-sys",
+]
+
+[[package]]
+name = "syn"
+version = "2.0.117"
+source = "registry+https://github.com/rust-lang/crates.io-index"
+checksum = "e665b8803e7b1d2a727f4023456bbbbe74da67099c585258af0ad9c5013b9b99"
+dependencies = [
+ "proc-macro2",
+ "quote",
+ "unicode-ident",
+]
+
+[[package]]
+name = "sync_wrapper"
+version = "1.0.2"
+source = "registry+https://github.com/rust-lang/crates.io-index"
+checksum = "0bf256ce5efdfa370213c1dabab5935a12e49f2c58d15e9eac2870d3b4f27263"
+
+[[package]]
+name = "thread_local"
+version = "1.1.9"
+source = "registry+https://github.com/rust-lang/crates.io-index"
+checksum = "f60246a4944f24f6e018aa17cdeffb7818b76356965d03b07d6a9886e8962185"
+dependencies = [
+ "cfg-if",
+]
+
+[[package]]
+name = "tokio"
+version = "1.50.0"
+source = "registry+https://github.com/rust-lang/crates.io-index"
+checksum = "27ad5e34374e03cfffefc301becb44e9dc3c17584f414349ebe29ed26661822d"
+dependencies = [
+ "bytes",
+ "libc",
+ "mio",
+ "parking_lot",
+ "pin-project-lite",
+ "signal-hook-registry",
+ "socket2",
+ "tokio-macros",
+ "windows-sys",
+]
+
+[[package]]
+name = "tokio-macros"
+version = "2.6.1"
+source = "registry+https://github.com/rust-lang/crates.io-index"
+checksum = "5c55a2eff8b69ce66c84f85e1da1c233edc36ceb85a2058d11b0d6a3c7e7569c"
+dependencies = [
+ "proc-macro2",
+ "quote",
+ "syn",
+]
+
+[[package]]
+name = "tokio-util"
+version = "0.7.18"
+source = "registry+https://github.com/rust-lang/crates.io-index"
+checksum = "9ae9cec805b01e8fc3fd2fe289f89149a9b66dd16786abd8b19cfa7b48cb0098"
+dependencies = [
+ "bytes",
+ "futures-core",
+ "futures-sink",
+ "pin-project-lite",
+ "tokio",
+]
+
+[[package]]
+name = "tower"
+version = "0.5.3"
+source = "registry+https://github.com/rust-lang/crates.io-index"
+checksum = "ebe5ef63511595f1344e2d5cfa636d973292adc0eec1f0ad45fae9f0851ab1d4"
+dependencies = [
+ "futures-core",
+ "futures-util",
+ "pin-project-lite",
+ "sync_wrapper",
+ "tokio",
+ "tower-layer",
+ "tower-service",
+ "tracing",
+]
+
+[[package]]
+name = "tower-layer"
+version = "0.3.3"
+source = "registry+https://github.com/rust-lang/crates.io-index"
+checksum = "121c2a6cda46980bb0fcd1647ffaf6cd3fc79a013de288782836f6df9c48780e"
+
+[[package]]
+name = "tower-service"
+version = "0.3.3"
+source = "registry+https://github.com/rust-lang/crates.io-index"
+checksum = "8df9b6e13f2d32c91b9bd719c00d1958837bc7dec474d94952798cc8e69eeec3"
+
+[[package]]
+name = "tracing"
+version = "0.1.44"
+source = "registry+https://github.com/rust-lang/crates.io-index"
+checksum = "63e71662fa4b2a2c3a26f570f037eb95bb1f85397f3cd8076caed2f026a6d100"
+dependencies = [
+ "log",
+ "pin-project-lite",
+ "tracing-core",
+]
+
+[[package]]
+name = "tracing-core"
+version = "0.1.36"
+source = "registry+https://github.com/rust-lang/crates.io-index"
+checksum = "db97caf9d906fbde555dd62fa95ddba9eecfd14cb388e4f491a66d74cd5fb79a"
+dependencies = [
+ "once_cell",
+ "valuable",
+]
+
+[[package]]
+name = "tracing-log"
+version = "0.2.0"
+source = "registry+https://github.com/rust-lang/crates.io-index"
+checksum = "ee855f1f400bd0e5c02d150ae5de3840039a3f54b025156404e34c23c03f47c3"
+dependencies = [
+ "log",
+ "once_cell",
+ "tracing-core",
+]
+
+[[package]]
+name = "tracing-subscriber"
+version = "0.3.23"
+source = "registry+https://github.com/rust-lang/crates.io-index"
+checksum = "cb7f578e5945fb242538965c2d0b04418d38ec25c79d160cd279bf0731c8d319"
+dependencies = [
+ "nu-ansi-term",
+ "sharded-slab",
+ "smallvec",
+ "thread_local",
+ "tracing-core",
+ "tracing-log",
+]
+
+[[package]]
+name = "unicode-ident"
+version = "1.0.24"
+source = "registry+https://github.com/rust-lang/crates.io-index"
+checksum = "e6e4313cd5fcd3dad5cafa179702e2b244f760991f45397d14d4ebf38247da75"
+
+[[package]]
+name = "valuable"
+version = "0.1.1"
+source = "registry+https://github.com/rust-lang/crates.io-index"
+checksum = "ba73ea9cf16a25df0c8caa16c51acb937d5712a8429db78a3ee29d5dcacd3a65"
+
+[[package]]
+name = "wasi"
+version = "0.11.1+wasi-snapshot-preview1"
+source = "registry+https://github.com/rust-lang/crates.io-index"
+checksum = "ccf3ec651a847eb01de73ccad15eb7d99f80485de043efb2f370cd654f4ea44b"
+
+[[package]]
+name = "windows-link"
+version = "0.2.1"
+source = "registry+https://github.com/rust-lang/crates.io-index"
+checksum = "f0805222e57f7521d6a62e36fa9163bc891acd422f971defe97d64e70d0a4fe5"
+
+[[package]]
+name = "windows-sys"
+version = "0.61.2"
+source = "registry+https://github.com/rust-lang/crates.io-index"
+checksum = "ae137229bcbd6cdf0f7b80a31df61766145077ddf49416a728b02cb3921ff3fc"
+dependencies = [
+ "windows-link",
+]
+
+[[package]]
+name = "zmij"
+version = "1.0.21"
+source = "registry+https://github.com/rust-lang/crates.io-index"
+checksum = "b8848ee67ecc8aedbaf3e4122217aff892639231befc6a1b58d29fff4c2cabaa"
diff --git a/backend/Cargo.toml b/backend/Cargo.toml
new file mode 100644
index 0000000..8afdf63
--- /dev/null
+++ b/backend/Cargo.toml
@@ -0,0 +1,11 @@
+[package]
+name = "backend"
+version = "0.1.0"
+edition = "2024"
+
+[dependencies]
+axum = "0.8.8"
+axum-server = "0.8.0"
+serde = "1.0.228"
+tokio = { version = "1.50.0", features = ["full"] }
+tracing-subscriber = "0.3.23"
diff --git a/backend/exemple.rs b/backend/exemple.rs
deleted file mode 100644
index e69de29..0000000
diff --git a/backend/src/main.rs b/backend/src/main.rs
new file mode 100644
index 0000000..603cd0e
--- /dev/null
+++ b/backend/src/main.rs
@@ -0,0 +1,14 @@
+use axum::{routing::get, Router};
+use std::net::SocketAddr;
+
+#[tokio::main]
+async fn main() {
+ let app = Router::new().route("/", get(|| async { "Hello, world!" }));
+
+ let addr = SocketAddr::from(([127, 0, 0, 1], 3000));
+ println!("listening on {}", addr);
+ axum_server::bind(addr)
+ .serve(app.into_make_service())
+ .await
+ .unwrap();
+}
diff --git a/backend/user.rs b/backend/user.rs
new file mode 100644
index 0000000..f3a57cb
--- /dev/null
+++ b/backend/user.rs
@@ -0,0 +1,64 @@
+use sqlite::Connection;
+use sqlite::State;
+
+pub struct User {
+ name: String,
+ level: u32,
+ password: String,
+}
+
+impl User {
+ pub fn open(name: String, level: u32, password: String) -> User {
+ User {name, level, password}
+ }
+}
+
+
+pub struct DataBase {
+ connection: Connection,
+}
+
+impl DataBase {
+ pub fn open(name: String) -> DataBase {
+ let connection = sqlite::open(name + ".db").unwrap();
+ DataBase { connection }
+ }
+
+ fn execute(&self, arg: String){
+ match self.connection.execute(arg){
+ _ => (),
+ Err(e) => panic!("Error : {}",e),
+ }
+ }
+
+ pub fn create_table(&self, table: &str, var: &str){
+ self.execute("CREATE TABLE ".to_owned() + &table.to_string() + "(" + &var.to_string() + ");");
+ }
+
+ pub fn add_column(&self, table: &str, arg: &str){
+ self.execute("ALTER TABLE ".to_owned() + &table.to_string() + " ADD " + &arg.to_string() + ";");
+ }
+
+ pub fn insert(&self, table: &str, arg: &str){
+ self.execute("INSERT INTO ".to_owned() + &table.to_string() + " VALUES (" + &arg.to_string() + ")" + ";");
+ }
+
+ pub fn check(&self, table: &str, arg: &str) -> bool {
+ let mut end = false;
+ self.connection.iterate("Select name FROM ".to_owned() + &table.to_string() + " WHERE name = " + &arg.to_string(), |pairs| {
+ for &(name, value) in pairs.iter() {
+ println!("{} = {}", name, value.unwrap());
+ if name == "name" {
+ println!("True");
+ end = true;
+ }
+ }
+ return end;
+ });
+ return end;
+ }
+
+ pub fn update(&self, table: &str, arg: &str, where_is: &str, arg2: &str){
+ self.execute("UPDATE ".to_owned() + &table.to_string() + " SET " + &arg.to_string() + " WHERE " + &where_is.to_string() + " = " + &arg2.to_string());
+ }
+}
\ No newline at end of file
diff --git a/web/assets/css/game.css b/web/assets/css/game.css
index b9068bd..2599677 100644
--- a/web/assets/css/game.css
+++ b/web/assets/css/game.css
@@ -20,6 +20,71 @@ body {
user-select: none;
}
+.level-menu-shell {
+ position: fixed;
+ top: 24px;
+ right: 24px;
+ z-index: 1100;
+ display: flex;
+ align-items: flex-start;
+ gap: 10px;
+}
+
+.level-menu-toggle {
+ border: none;
+ border-radius: 999px;
+ background: #223;
+ color: #fff;
+ padding: 12px 18px;
+ font-size: 0.95rem;
+ font-weight: 700;
+ cursor: pointer;
+ box-shadow: 0 8px 20px rgba(34, 51, 68, 0.18);
+}
+
+.level-menu-panel {
+ min-width: 180px;
+ background: rgba(255, 255, 255, 0.96);
+ border-radius: 18px;
+ padding: 14px;
+ box-shadow: 0 18px 40px rgba(34, 51, 68, 0.18);
+ border: 1px solid rgba(34, 51, 68, 0.08);
+}
+
+.level-menu-panel h2 {
+ font-size: 0.95rem;
+ color: #223;
+ margin-bottom: 10px;
+}
+
+.level-menu-list {
+ display: flex;
+ flex-direction: column;
+ gap: 8px;
+}
+
+.level-menu-item {
+ border: none;
+ border-radius: 10px;
+ padding: 10px 12px;
+ text-align: left;
+ background: #dfe5f8;
+ color: #223;
+ font-weight: 700;
+ cursor: pointer;
+}
+
+.level-menu-item.is-current {
+ background: #223;
+ color: #fff;
+}
+
+.level-menu-item:disabled {
+ background: #eceff7;
+ color: #8a92a3;
+ cursor: not-allowed;
+}
+
main {
display: flex;
flex-direction: column;
@@ -265,6 +330,14 @@ main {
background-position: center;
}
+.button-rotator {
+ background-color: #DADEEF;
+ background-image: url("../img/tiles/ButtonProfile.svg"), url("../img/tiles/Tuile.svg");
+ background-size: 100% 100%;
+ background-repeat: no-repeat;
+ background-position: center;
+}
+
.button-active {
opacity: 0.7;
}
@@ -365,6 +438,10 @@ main {
justify-content: center;
}
+.btn-mirror-locked {
+ cursor: default;
+}
+
.mirror-img {
width: 80%;
height: 80%;
@@ -386,6 +463,24 @@ main {
font-weight: bold;
}
+.glass-item:disabled {
+ cursor: not-allowed;
+ opacity: 0.45;
+}
+
+.glass-item-label {
+ position: absolute;
+ right: 4px;
+ bottom: 3px;
+ z-index: 2;
+ font-size: 0.7rem;
+ font-weight: 700;
+ color: #223;
+ background: rgba(255, 255, 255, 0.88);
+ padding: 1px 5px;
+ border-radius: 999px;
+}
+
.glass-item::after,
.cell-glass::after {
content: "";
diff --git a/web/assets/js/game.js b/web/assets/js/game.js
index 016594d..25dcb19 100644
--- a/web/assets/js/game.js
+++ b/web/assets/js/game.js
@@ -21,6 +21,7 @@ const legend = {
captorTurn: 17,
cableVertical: 18,
captorTurnReturn: 19,
+ rotatorButton: 20,
cableTurn: 21,
horizontalSemi: 22,
cableTurnHorizontale : 23,
@@ -37,36 +38,48 @@ const laserColors = {
};
const glassOptions = [
- laserColors.red,
- laserColors.blue,
- laserColors.yellow,
+ [
+ { color: laserColors.red, maxAmount: 1, currentAmount: 1 },
+ { color: laserColors.blue, maxAmount: 1, currentAmount: 1 },
+ { color: laserColors.yellow, maxAmount: 1, currentAmount: 1 },
+ ],
+ [
+ { color: laserColors.red, maxAmount: 1, currentAmount: 1 },
+ { color: laserColors.blue, maxAmount: 1, currentAmount: 1 },
+ { color: laserColors.yellow, maxAmount: 1, currentAmount: 1 },
+ ],
+ [
+ { color: laserColors.red, maxAmount: 2, currentAmount: 2 },
+ { color: laserColors.blue, maxAmount: 1, currentAmount: 1 },
+ { color: laserColors.yellow, maxAmount: 2, currentAmount: 2 },
+ ],
];
let levels = [
[
- [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0],
- [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0],
- [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0],
- [0, 0, 0, 0, 6, 6, 6, 6, 6, 6, 11, 0, 0, 0, 0],
- [0, 0, 0, 0, 1, 0, 5, 4, 0, 10, 6, 0, 0, 0, 0],
- [0, 0, 0, 0, 7, 6, 6, 6, 6, 0, 6, 0, 0, 0, 0],
- [0, 0, 0, 0, 3, 0, 0, 0, 0, 12, 6, 0, 0, 0, 0],
- [0, 0, 0, 0, 6, 6, 6, 6, 6, 6, 9, 0, 0, 0, 0],
- [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0],
- [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0],
+ [6, 6, 6, 6, 6, 6, 6, 6, 6, 6, 6, 6, 6, 6, 6],
+ [6, 6, 6, 6, 6, 6, 6, 6, 6, 6, 6, 6, 6, 6, 6],
+ [6, 6, 6, 6, 6, 6, 6, 6, 6, 6, 6, 6, 6, 6, 6],
+ [6, 6, 6, 6, 6, 6, 6, 6, 6, 6, 6, 6, 6, 6, 6],
+ [6, 6, 6, 6, 1, 0, 5, 4, 0, 10, 6, 6, 6, 6, 6],
+ [6, 6, 6, 6, 7, 6, 6, 6, 6, 0, 6, 6, 6, 6, 6],
+ [6, 6, 6, 6, 3, 0, 0, 0, 0, 12, 6, 6, 6, 6, 6],
+ [6, 6, 6, 6, 6, 6, 6, 6, 6, 6, 6, 6, 6, 6, 6],
+ [6, 6, 6, 6, 6, 6, 6, 6, 6, 6, 6, 6, 6, 6, 6],
+ [6, 6, 6, 6, 6, 6, 6, 6, 6, 6, 6, 6, 6, 6, 6],
],
[
- [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0],
- [0, 0, 6, 6, 6, 6, 6, 6, 6, 6, 11, 0, 0, 0, 0],
- [0, 0, 1, 0, 0, 0, 17, 0, 0, 3, 6, 0, 0, 0, 0],
- [0, 0, 6, 6, 6, 6, 18, 6, 6, 0, 6, 0, 0, 0, 0],
- [0, 0, 7, 0, 0, 0, 4, 0, 0, 12, 6, 0, 0, 0, 0],
- [0, 0, 6, 6, 6, 6, 6, 6, 6, 6, 9, 0, 0, 0, 0],
- [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0],
- [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0],
- [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0],
- [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0],
+ [6, 6, 6, 6, 6, 6, 6, 6, 6, 6, 6, 6, 6, 6, 6],
+ [6, 6, 6, 6, 6, 6, 6, 6, 6, 6, 6, 6, 6, 6, 6],
+ [6, 6, 1, 0, 0, 0, 17, 0, 0, 3, 6, 6, 6, 6, 6],
+ [6, 6, 6, 6, 6, 6, 18, 6, 6, 0, 6, 6, 6, 6, 6],
+ [6, 6, 7, 0, 0, 0, 4, 0, 0, 12, 6, 6, 6, 6, 6],
+ [6, 6, 6, 6, 6, 6, 6, 6, 6, 6, 6, 6, 6, 6, 6],
+ [6, 6, 6, 6, 6, 6, 6, 6, 6, 6, 6, 6, 6, 6, 6],
+ [6, 6, 6, 6, 6, 6, 6, 6, 6, 6, 6, 6, 6, 6, 6],
+ [6, 6, 6, 6, 6, 6, 6, 6, 6, 6, 6, 6, 6, 6, 6],
+ [6, 6, 6, 6, 6, 6, 6, 6, 6, 6, 6, 6, 6, 6, 6],
],
[
@@ -86,11 +99,11 @@ let levels = [
[0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0],
[0, 0, 0, 0, 6, 6, 6, 6, 6, 6, 11, 0, 0, 0, 0],
[0, 0, 0, 0, 1, 0, 0, 0, 0, 10, 6, 0, 0, 0, 0],
- [0, 0, 0, 0, 3, 16, 16, 15, 0, 3, 6, 0, 0, 0, 0],
+ [0, 0, 0, 3, 0, 16, 16, 20, 0, 3, 6, 0, 0, 0, 0],
[0, 0, 0, 0, 0, 0, 0, 0, 0, 12, 6, 0, 0, 0, 0],
[0, 0, 0, 0, 12, 6, 6, 6, 6, 6, 9, 0, 0, 0, 0],
[0, 0, 0, 0, 6, 9, 0, 0, 0, 0, 0, 0, 0, 0, 0],
- [0, 0, 0, 0, 6, 0, 0, 0, 3, 0, 7, 0, 0, 0, 0],
+ [0, 0, 0, 0, 6, 0, 0, 3, 0, 0, 7, 0, 0, 0, 0],
[0, 0, 0, 0, 6, 11, 0, 0, 0, 0, 0, 0, 0, 0, 0],
[0, 0, 0, 0, 10, 6, 6, 6, 6, 6, 0, 0, 0, 0, 0],
],
@@ -112,20 +125,50 @@ let levels = [
let currentLevelIndex = 0;
-const initialMirrorAngles = {
- "6,4": 315,
- "4,3": 315,
-};
+const initialMirrorAngles = [
+ {
+ "6,4": 315,
+ },
+ {},
+ {
+ "3,4": 315,
+ "7,8": 0,
+ },
+];
-const buttonGroups = {
- "4,6": 1,
- "4,7": 2,
-};
+const buttonGroups = [
+ {
+ "4,6": 1,
+ },
+ {},
+ {},
+];
-const doorGroups = {
- "4,7": 1,
- "4,8": 2,
-};
+const doorGroups = [
+ {
+ "4,7": 1,
+ },
+ {
+ "4,6": 1,
+ },
+ {},
+];
+
+const captorGroups = [
+ {},
+ {
+ "2,6": 1,
+ },
+ {},
+];
+
+const rotatorButtons = [
+ {},
+ {},
+ {
+ "3,7": { mirrorX: 7, mirrorY: 7, step: -22.5, intervalMs: 1000 },
+ },
+];
let laserDirection = { dx: 0, dy: 0 };
let laserSegments = {};
@@ -134,11 +177,147 @@ let glassPlacements = {};
let activatedButtons = {};
let openedDoors = {};
let isLevelFinished = false;
+let activeRotatorButtons = {};
+let rotatorIntervals = {};
+let toggledDoors = {};
+let poweredCaptors = {};
+let draggedGlassColor = null;
+let highestUnlockedLevelIndex = 0;
+const unlockedLevelsStorageKey = "mirror-game-highest-unlocked-level";
function getCurrentLevel() {
return levels[currentLevelIndex];
}
+function getCurrentLevelConfig(configByLevel) {
+ return configByLevel[currentLevelIndex] || {};
+}
+
+function loadUnlockedLevels() {
+ const savedValue = window.localStorage.getItem(unlockedLevelsStorageKey);
+ const parsedValue = Number.parseInt(savedValue || "0", 10);
+
+ if (Number.isNaN(parsedValue)) {
+ highestUnlockedLevelIndex = 0;
+ return;
+ }
+
+ highestUnlockedLevelIndex = Math.max(0, Math.min(parsedValue, levels.length - 1));
+}
+
+function saveUnlockedLevels() {
+ window.localStorage.setItem(unlockedLevelsStorageKey, String(highestUnlockedLevelIndex));
+}
+
+function unlockLevel(levelIndex) {
+ if (levelIndex <= highestUnlockedLevelIndex || levelIndex >= levels.length) {
+ return;
+ }
+
+ highestUnlockedLevelIndex = levelIndex;
+ saveUnlockedLevels();
+ renderLevelMenu();
+}
+
+function toggleLevelMenu() {
+ const levelMenuPanel = document.getElementById("level-menu-panel");
+ const levelMenuToggle = document.getElementById("level-menu-toggle");
+
+ if (!levelMenuPanel || !levelMenuToggle) {
+ return;
+ }
+
+ const isOpening = levelMenuPanel.hasAttribute("hidden");
+
+ if (isOpening) {
+ levelMenuPanel.removeAttribute("hidden");
+ } else {
+ levelMenuPanel.setAttribute("hidden", "");
+ }
+
+ levelMenuToggle.setAttribute("aria-expanded", String(isOpening));
+}
+
+function renderLevelMenu() {
+ const levelMenuList = document.getElementById("level-menu-list");
+
+ if (!levelMenuList) {
+ return;
+ }
+
+ levelMenuList.innerHTML = "";
+
+ for (let levelIndex = 0; levelIndex < levels.length; levelIndex++) {
+ const levelButton = document.createElement("button");
+ const isUnlocked = levelIndex <= highestUnlockedLevelIndex;
+ const isCurrentLevel = levelIndex === currentLevelIndex;
+
+ levelButton.type = "button";
+ levelButton.classList.add("level-menu-item");
+ levelButton.textContent = isUnlocked ? `Level ${levelIndex + 1}` : `Level ${levelIndex + 1} - Locked`;
+ levelButton.disabled = !isUnlocked;
+
+ if (isCurrentLevel) {
+ levelButton.classList.add("is-current");
+ }
+
+ levelButton.addEventListener("click", () => {
+ if (!isUnlocked) {
+ return;
+ }
+
+ goToLevel(levelIndex);
+ const levelMenuPanel = document.getElementById("level-menu-panel");
+ const levelMenuToggle = document.getElementById("level-menu-toggle");
+
+ if (levelMenuPanel) {
+ levelMenuPanel.setAttribute("hidden", "");
+ }
+
+ if (levelMenuToggle) {
+ levelMenuToggle.setAttribute("aria-expanded", "false");
+ }
+ });
+
+ levelMenuList.appendChild(levelButton);
+ }
+}
+
+function setupLevelMenu() {
+ const levelMenuToggle = document.getElementById("level-menu-toggle");
+
+ if (!levelMenuToggle) {
+ return;
+ }
+
+ levelMenuToggle.addEventListener("click", toggleLevelMenu);
+ renderLevelMenu();
+}
+
+function getCurrentGlassOptions() {
+ return glassOptions[currentLevelIndex] || [];
+}
+
+function getGlassOptionByColor(color) {
+ const currentGlassOptions = getCurrentGlassOptions();
+
+ for (let i = 0; i < currentGlassOptions.length; i++) {
+ if (currentGlassOptions[i].color === color) {
+ return currentGlassOptions[i];
+ }
+ }
+
+ return null;
+}
+
+function resetGlassInventory() {
+ const currentGlassOptions = getCurrentGlassOptions();
+
+ for (let i = 0; i < currentGlassOptions.length; i++) {
+ currentGlassOptions[i].currentAmount = currentGlassOptions[i].maxAmount;
+ }
+}
+
function normalizeLaserDirection(dx, dy) {
const epsilon = 0.0001;
const normalizedDx = Math.abs(dx) < epsilon ? 0 : Math.sign(dx);
@@ -196,11 +375,15 @@ function getButtonGroup(x, y) {
return 2;
}
- return buttonGroups[`${y},${x}`] || 1;
+ return getCurrentLevelConfig(buttonGroups)[`${y},${x}`] || 1;
}
function getDoorGroup(x, y) {
- return doorGroups[`${y},${x}`] || 1;
+ return getCurrentLevelConfig(doorGroups)[`${y},${x}`] || 1;
+}
+
+function getCaptorGroup(x, y) {
+ return getCurrentLevelConfig(captorGroups)[`${y},${x}`] || getDoorGroup(x, y);
}
function openDoorsFromButton(x, y) {
@@ -216,6 +399,90 @@ function openDoorsFromButton(x, y) {
}
}
+function toggleDoorsFromCaptor(x, y) {
+ const captorGroup = getCaptorGroup(x, y);
+ const level = getCurrentLevel();
+
+ for (let doorY = 0; doorY < level.length; doorY++) {
+ for (let doorX = 0; doorX < level[doorY].length; doorX++) {
+ const coordKey = `${doorY},${doorX}`;
+
+ if (level[doorY][doorX] === legend.door && getDoorGroup(doorX, doorY) === captorGroup) {
+ toggledDoors[coordKey] = !toggledDoors[coordKey];
+ }
+ }
+ }
+}
+
+function getRotatorButtonConfig(x, y) {
+ return getCurrentLevelConfig(rotatorButtons)[`${y},${x}`];
+}
+
+function isMirrorControlledByButton(x, y) {
+ const rotatorEntries = Object.values(getCurrentLevelConfig(rotatorButtons));
+
+ for (let i = 0; i < rotatorEntries.length; i++) {
+ const rotatorConfig = rotatorEntries[i];
+
+ if (rotatorConfig.mirrorX === x && rotatorConfig.mirrorY === y) {
+ return true;
+ }
+ }
+
+ return false;
+}
+
+function rotateMirrorStep(x, y, angleStep) {
+ const coordKey = `${y},${x}`;
+
+ if (getCurrentLevel()[y][x] !== legend.mirror) {
+ return;
+ }
+
+ let currentAngle = mirrorOrientations[coordKey] || 0;
+ currentAngle = (currentAngle + angleStep) % 360;
+
+ if (currentAngle < 0) {
+ currentAngle += 360;
+ }
+
+ mirrorOrientations[coordKey] = currentAngle;
+}
+
+function syncRotatorButtons() {
+ const currentLevelRotatorButtons = getCurrentLevelConfig(rotatorButtons);
+ const rotatorKeys = Object.keys(currentLevelRotatorButtons);
+
+ for (let i = 0; i < rotatorKeys.length; i++) {
+ const key = rotatorKeys[i];
+ const config = currentLevelRotatorButtons[key];
+ const isActive = activeRotatorButtons[key] === true;
+
+ if (isActive && !rotatorIntervals[key]) {
+ rotatorIntervals[key] = window.setInterval(() => {
+ rotateMirrorStep(config.mirrorX, config.mirrorY, -22.5);
+ traceLaser();
+ }, 1000);
+ }
+
+ if (!isActive && rotatorIntervals[key]) {
+ window.clearInterval(rotatorIntervals[key]);
+ delete rotatorIntervals[key];
+ }
+ }
+}
+
+function stopAllRotatorButtons() {
+ const intervalKeys = Object.keys(rotatorIntervals);
+
+ for (let i = 0; i < intervalKeys.length; i++) {
+ const key = intervalKeys[i];
+ window.clearInterval(rotatorIntervals[key]);
+ }
+
+ rotatorIntervals = {};
+}
+
function saveLaserSegment(x, y, direction, color) {
laserSegments[`${y},${x}`] = {
direction: { ...direction },
@@ -260,17 +527,40 @@ function createPalette() {
palette.innerHTML = "";
- for (let i = 0; i < glassOptions.length; i++) {
- const glassColor = glassOptions[i];
+ const currentGlassOptions = getCurrentGlassOptions();
+
+ for (let i = 0; i < currentGlassOptions.length; i++) {
+ const glassOption = currentGlassOptions[i];
+ const glassColor = glassOption.color;
const glassButton = document.createElement("button");
glassButton.type = "button";
glassButton.classList.add("glass-item", `glass-${glassColor}`);
- glassButton.draggable = true;
+ glassButton.draggable = glassOption.currentAmount > 0;
+
+ if (glassOption.currentAmount <= 0) {
+ glassButton.disabled = true;
+ }
+
+ const glassLabel = document.createElement("span");
+ glassLabel.classList.add("glass-item-label");
+ glassLabel.textContent = `${glassOption.currentAmount}/${glassOption.maxAmount}`;
+ glassButton.appendChild(glassLabel);
+
glassButton.addEventListener("dragstart", (event) => {
+ if (glassOption.currentAmount <= 0) {
+ event.preventDefault();
+ return;
+ }
+
+ draggedGlassColor = glassColor;
event.dataTransfer.effectAllowed = "copy";
event.dataTransfer.setData("application/x-glass-color", glassColor);
});
+ glassButton.addEventListener("dragend", () => {
+ draggedGlassColor = null;
+ });
+
palette.appendChild(glassButton);
}
}
@@ -281,7 +571,8 @@ function addDropEvents(cell, x, y) {
return;
}
- if (!event.dataTransfer.types.includes("application/x-glass-color")) {
+ const transferTypes = event.dataTransfer ? Array.from(event.dataTransfer.types || []) : [];
+ if (!draggedGlassColor) {
return;
}
@@ -290,6 +581,13 @@ function addDropEvents(cell, x, y) {
return;
}
+ const selectedColor = draggedGlassColor;
+ const glassOption = getGlassOptionByColor(selectedColor);
+
+ if (!glassOption || glassOption.currentAmount <= 0) {
+ return;
+ }
+
event.preventDefault();
cell.classList.add("can-drop");
});
@@ -303,7 +601,8 @@ function addDropEvents(cell, x, y) {
return;
}
- const selectedColor = event.dataTransfer.getData("application/x-glass-color");
+ const transferredColor = event.dataTransfer ? event.dataTransfer.getData("application/x-glass-color") : "";
+ const selectedColor = transferredColor || draggedGlassColor;
cell.classList.remove("can-drop");
if (!selectedColor) {
@@ -314,8 +613,21 @@ function addDropEvents(cell, x, y) {
return;
}
+ if (isGlassOnCell(x, y)) {
+ return;
+ }
+
+ const glassOption = getGlassOptionByColor(selectedColor);
+
+ if (!glassOption || glassOption.currentAmount <= 0) {
+ return;
+ }
+
event.preventDefault();
glassPlacements[`${y},${x}`] = selectedColor;
+ glassOption.currentAmount--;
+ draggedGlassColor = null;
+ createPalette();
traceLaser();
});
@@ -325,7 +637,16 @@ function addDropEvents(cell, x, y) {
}
if (isGlassOnCell(x, y)) {
+ const glassColor = glassPlacements[`${y},${x}`];
+ const glassOption = getGlassOptionByColor(glassColor);
+
delete glassPlacements[`${y},${x}`];
+
+ if (glassOption) {
+ glassOption.currentAmount = Math.min(glassOption.currentAmount + 1, glassOption.maxAmount);
+ }
+
+ createPalette();
traceLaser();
}
});
@@ -348,7 +669,7 @@ function initializeMirrorOrientations() {
for (let y = 0; y < level.length; y++) {
for (let x = 0; x < level[y].length; x++) {
if (level[y][x] === legend.mirror) {
- mirrorOrientations[`${y},${x}`] = initialMirrorAngles[`${y},${x}`] || 0;
+ mirrorOrientations[`${y},${x}`] = getCurrentLevelConfig(initialMirrorAngles)[`${y},${x}`] || 0;
}
}
}
@@ -381,23 +702,31 @@ function loadGrid() {
case legend.mirror:
cell.classList.add("mirror");
const currentAngle = mirrorOrientations[`${y},${x}`] || 0;
- const btnMirror = document.createElement("button");
- btnMirror.classList.add("btn-mirror");
- btnMirror.type = "button";
const img = document.createElement("img");
img.src = "../../assets/img/tiles/Mirror.svg";
img.classList.add("mirror-img");
img.style.transform = `rotate(${currentAngle}deg)`;
- btnMirror.appendChild(img);
- btnMirror.onmousedown = (event) => {
- event.preventDefault();
- event.stopPropagation();
- if (!isLevelFinished) {
- rotateMirror(x, y, event.button === 2);
- }
- };
- btnMirror.oncontextmenu = (event) => event.preventDefault();
- cell.appendChild(btnMirror);
+
+ if (isMirrorControlledByButton(x, y)) {
+ const mirrorDisplay = document.createElement("div");
+ mirrorDisplay.classList.add("btn-mirror", "btn-mirror-locked");
+ mirrorDisplay.appendChild(img);
+ cell.appendChild(mirrorDisplay);
+ } else {
+ const btnMirror = document.createElement("button");
+ btnMirror.classList.add("btn-mirror");
+ btnMirror.type = "button";
+ btnMirror.appendChild(img);
+ btnMirror.onmousedown = (event) => {
+ event.preventDefault();
+ event.stopPropagation();
+ if (!isLevelFinished) {
+ rotateMirror(x, y, event.button === 2);
+ }
+ };
+ btnMirror.oncontextmenu = (event) => event.preventDefault();
+ cell.appendChild(btnMirror);
+ }
break;
case legend.door:
cell.classList.add("door");
@@ -420,6 +749,12 @@ function loadGrid() {
cell.classList.add("button-active");
}
break;
+ case legend.rotatorButton:
+ cell.classList.add("button", "button-rotator");
+ if (activatedButtons[`${y},${x}`]) {
+ cell.classList.add("button-active");
+ }
+ break;
case legend.wall:
cell.classList.add("wall");
break;
@@ -483,28 +818,17 @@ function loadGrid() {
}
function rotateMirror(x, y, isRightClick) {
- const coordKey = `${y},${x}`;
-
- if (getCurrentLevel()[y][x] !== legend.mirror) {
- return;
- }
-
- let currentAngle = mirrorOrientations[coordKey] || 0;
- currentAngle = (currentAngle + (isRightClick ? 22.5 : -22.5)) % 360;
-
- if (currentAngle < 0) {
- currentAngle += 360;
- }
-
- mirrorOrientations[coordKey] = currentAngle;
+ rotateMirrorStep(x, y, isRightClick ? 22.5 : -22.5);
traceLaser();
}
function traceLaser() {
laserSegments = {};
activatedButtons = {};
- openedDoors = {};
+ openedDoors = { ...toggledDoors };
+ activeRotatorButtons = {};
isLevelFinished = false;
+ const nextPoweredCaptors = {};
const level = getCurrentLevel();
let startLaserX;
@@ -553,6 +877,17 @@ function traceLaser() {
currentLaserColor = glassColor;
}
+ if (currentLaserColor === laserColors.yellow) {
+ saveLaserSegment(currentX, currentY, laserDirection, currentLaserColor);
+
+ if (cellType === legend.target) {
+ laserActive = false;
+ isLevelFinished = true;
+ }
+
+ continue;
+ }
+
switch (cellType) {
case legend.laser:
case legend.coloredLaser:
@@ -600,7 +935,6 @@ function traceLaser() {
laserActive = false;
}
break;
-
case legend.button:
case legend.button2:
if (currentLaserColor === laserColors.red) {
@@ -616,20 +950,111 @@ function traceLaser() {
}
break;
+ case legend.captor:
+ case legend.captorTurn:
+ if (currentLaserColor === laserColors.red) {
+ const captorKey = `${currentY},${currentX}`;
+ activatedButtons[captorKey] = true;
+ nextPoweredCaptors[captorKey] = true;
+
+ if (!poweredCaptors[captorKey]) {
+ toggleDoorsFromCaptor(currentX, currentY);
+ openedDoors = { ...toggledDoors };
+ }
+
+ saveLaserSegment(currentX, currentY, laserDirection, currentLaserColor);
+ laserActive = false;
+ }else if(currentLaserColor === laserColors.yellow) {
+ saveLaserSegment(currentX, currentY, laserDirection, currentLaserColor);
+ } else {
+ laserActive = false;
+ }
+ break;
+ case legend.captorTurnReturn:
+ if (currentLaserColor === laserColors.red) {
+ const captorKey = `${currentY},${currentX}`;
+ activatedButtons[captorKey] = true;
+ nextPoweredCaptors[captorKey] = true;
+
+ if (!poweredCaptors[captorKey]) {
+ toggleDoorsFromCaptor(currentX, currentY);
+ openedDoors = { ...toggledDoors };
+ }
+
+ saveLaserSegment(currentX, currentY, laserDirection, currentLaserColor);
+ laserActive = false;
+ }else if(currentLaserColor === laserColors.yellow) {
+ saveLaserSegment(currentX, currentY, laserDirection, currentLaserColor);
+ } else {
+ laserActive = false;
+ }
+ break;
+ case legend.captorTurnHorizontal:
+ if (currentLaserColor === laserColors.red) {
+ const captorKey = `${currentY},${currentX}`;
+ activatedButtons[captorKey] = true;
+ nextPoweredCaptors[captorKey] = true;
+
+ if (!poweredCaptors[captorKey]) {
+ toggleDoorsFromCaptor(currentX, currentY);
+ openedDoors = { ...toggledDoors };
+ }
+
+ saveLaserSegment(currentX, currentY, laserDirection, currentLaserColor);
+ laserActive = false;
+ }else if(currentLaserColor === laserColors.yellow) {
+ saveLaserSegment(currentX, currentY, laserDirection, currentLaserColor);
+ } else {
+ laserActive = false;
+ }
+ break;
+ case legend.rotatorButton:
+ if (currentLaserColor === laserColors.red) {
+ const rotatorKey = `${currentY},${currentX}`;
+ activatedButtons[rotatorKey] = true;
+ activeRotatorButtons[rotatorKey] = true;
+ saveLaserSegment(currentX, currentY, laserDirection, currentLaserColor);
+ laserActive = false;
+ } else if (currentLaserColor === laserColors.yellow) {
+ saveLaserSegment(currentX, currentY, laserDirection, currentLaserColor);
+ } else if (currentLaserColor === laserColors.blue) {
+ laserDirection = reverseLaser(laserDirection);
+ laserActive = false;
+ } else {
+ laserActive = false;
+ }
+ break;
+
case legend.demiWallCornerUpLeft:
- laserDirection = reflectLaser(laserDirection, 135);
+ if (currentLaserColor === laserColors.yellow) {
+ saveLaserSegment(currentX, currentY, laserDirection, currentLaserColor);
+ } else if (currentLaserColor === laserColors.blue) {
+ laserDirection = reflectLaser(laserDirection, 135);
+ }
break;
case legend.demiWallCornerUpRight:
- laserDirection = reflectLaser(laserDirection, 45);
+ if (currentLaserColor === laserColors.yellow) {
+ saveLaserSegment(currentX, currentY, laserDirection, currentLaserColor);
+ } else if (currentLaserColor === laserColors.blue) {
+ laserDirection = reflectLaser(laserDirection, 45);
+ }
break;
case legend.demiWallCornerDownLeft:
- laserDirection = reflectLaser(laserDirection, 225);
+ if (currentLaserColor === laserColors.yellow) {
+ saveLaserSegment(currentX, currentY, laserDirection, currentLaserColor);
+ } else if (currentLaserColor === laserColors.blue) {
+ laserDirection = reflectLaser(laserDirection, 225);
+ }
break;
case legend.demiWallCornerDownRight:
- laserDirection = reflectLaser(laserDirection, 315);
+ if (currentLaserColor === laserColors.yellow) {
+ saveLaserSegment(currentX, currentY, laserDirection, currentLaserColor);
+ } else if (currentLaserColor === laserColors.blue) {
+ laserDirection = reflectLaser(laserDirection, 315);
+ }
break;
default:
@@ -638,6 +1063,8 @@ function traceLaser() {
}
}
+ poweredCaptors = nextPoweredCaptors;
+ syncRotatorButtons();
loadGrid();
if (isLevelFinished) {
@@ -646,35 +1073,46 @@ function traceLaser() {
}
function finish() {
+ unlockLevel(currentLevelIndex + 1);
+
setTimeout(() => {
const winOverlay = document.querySelector(".win-overlay");
winOverlay.style.visibility = "visible";
}, 100);
}
-function nextLevel() {
- currentLevelIndex++;
-
+function goToLevel(levelIndex) {
+ currentLevelIndex = levelIndex;
isLevelFinished = false;
-
- if (currentLevelIndex >= levels.length) {
- currentLevelIndex = 0;
- }
+ stopAllRotatorButtons();
initializeMirrorOrientations();
+ glassPlacements = {};
+ resetGlassInventory();
+ createPalette();
loadGrid();
laserSegments = {};
mirrorOrientations = {};
- glassPlacements = {};
activatedButtons = {};
openedDoors = {};
+ toggledDoors = {};
+ poweredCaptors = {};
traceLaser();
const winOverlay = document.querySelector(".win-overlay");
winOverlay.style.visibility = "hidden";
+ renderLevelMenu();
}
+function nextLevel() {
+ const nextLevelIndex = currentLevelIndex + 1 >= levels.length ? 0 : currentLevelIndex + 1;
+ goToLevel(nextLevelIndex);
+}
+
+loadUnlockedLevels();
+resetGlassInventory();
createPalette();
initializeMirrorOrientations();
blockBrowserDrop();
+setupLevelMenu();
traceLaser();
diff --git a/web/templates/view/game.html b/web/templates/view/game.html
index 8ee4b57..a0351a0 100644
--- a/web/templates/view/game.html
+++ b/web/templates/view/game.html
@@ -15,6 +15,16 @@
+
+