Rebase of feature/mirror + merge with the grid program
This commit is contained in:
@@ -85,16 +85,6 @@ main {
|
|||||||
overflow: hidden;
|
overflow: hidden;
|
||||||
}
|
}
|
||||||
|
|
||||||
.mirror::before {
|
|
||||||
content: '';
|
|
||||||
position: absolute;
|
|
||||||
width: 100%;
|
|
||||||
height: 60%;
|
|
||||||
background: linear-gradient(45deg, transparent 48%, #CCCCCC 48%, #CCCCCC 52%, transparent 52%);
|
|
||||||
top: 50%;
|
|
||||||
transform: translateY(-50%);
|
|
||||||
}
|
|
||||||
|
|
||||||
.door {
|
.door {
|
||||||
background: linear-gradient(135deg, #8B4513 0%, #654321 100%);
|
background: linear-gradient(135deg, #8B4513 0%, #654321 100%);
|
||||||
border-color: #654321;
|
border-color: #654321;
|
||||||
|
|||||||
@@ -24,7 +24,7 @@ let grid = [
|
|||||||
[0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0],
|
[0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0],
|
||||||
[0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0],
|
[0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0],
|
||||||
[0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0],
|
[0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0],
|
||||||
[1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0],
|
[1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 3, 0, 0],
|
||||||
[0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0],
|
[0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0],
|
||||||
]
|
]
|
||||||
|
|
||||||
@@ -53,6 +53,12 @@ function loadGrid () {
|
|||||||
cell.classList.add("colored-laser");
|
cell.classList.add("colored-laser");
|
||||||
break;
|
break;
|
||||||
case legend.mirror:
|
case legend.mirror:
|
||||||
|
const btnMirror = document.createElement("button");
|
||||||
|
btnMirror.classList.add("btn-mirror");
|
||||||
|
btnMirror.addEventListener("click", () => rotateMirror(btnMirror));
|
||||||
|
btnMirror.style.transform = "rotate(0deg)";
|
||||||
|
btnMirror.style.width = "100%";
|
||||||
|
cell.appendChild(btnMirror);
|
||||||
cell.classList.add("mirror");
|
cell.classList.add("mirror");
|
||||||
break;
|
break;
|
||||||
case legend.door:
|
case legend.door:
|
||||||
@@ -82,4 +88,15 @@ function loadGrid () {
|
|||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
loadGrid();
|
loadGrid();
|
||||||
|
|
||||||
|
|
||||||
|
function rotateMirror(mirror) {
|
||||||
|
let angle = 0;
|
||||||
|
if (mirror.style.transform == "") {
|
||||||
|
angle = 0;
|
||||||
|
} else {
|
||||||
|
angle = parseInt(mirror.style.transform.split("(")[1].split("deg")[0])%360;
|
||||||
|
}
|
||||||
|
mirror.style.transform = `rotate(${angle+45}deg)`;
|
||||||
|
}
|
||||||
@@ -3,12 +3,12 @@
|
|||||||
<head>
|
<head>
|
||||||
<meta charset="UTF-8">
|
<meta charset="UTF-8">
|
||||||
<meta name="viewport" content="width=device-width, initial-scale=1.0">
|
<meta name="viewport" content="width=device-width, initial-scale=1.0">
|
||||||
<link rel="stylesheet" href="../../assets/css/index.css">
|
<link rel="stylesheet" href="../../assets/css/game.css">
|
||||||
<title>Game</title>
|
<title>Game</title>
|
||||||
</head>
|
</head>
|
||||||
<body>
|
<body>
|
||||||
<div id="map"></div>
|
<div id="map"></div>
|
||||||
|
|
||||||
<script src="../../assets/js/index.js" defer></script>
|
<script src="../../assets/js/game.js" defer></script>
|
||||||
</body>
|
</body>
|
||||||
</html>
|
</html>
|
||||||
Reference in New Issue
Block a user