Commit Graph

5 Commits

Author SHA1 Message Date
Sysy's
6d81f67ddf Track laser segments and update UI theme
Add per-cell laserSegments tracking and use it to render correct laser orientation: introduce laserSegments global, reset it at trace start, populate entries when tracing, and consult it in loadGrid to choose horizontal vs vertical classes. Update UI styling from a dark to a lighter theme (body and main backgrounds, cell/empty/mirror/wall colors and laser gradients), remove some borders/fit-content sizing, and add a "map" class to the map container in the HTML. These changes fix laser orientation rendering and refresh the game's visual theme.
2026-03-31 13:38:24 +02:00
e787094078 Rebase of feature/mirror + merge with the grid program 2026-03-31 13:38:02 +02:00
1276edf2f2 End of grid 2026-03-31 13:38:02 +02:00
34b76b2cb9 Print grid on html + minimalist css (which will not be used) 2026-03-31 13:38:02 +02:00
M1n-0
04279f8234 add project architecture 2026-03-30 10:37:26 +02:00