2 Commits

Author SHA1 Message Date
Sysy's
cfeded5079 X 2026-03-31 14:53:26 +02:00
Sysy's
1eb3aec524 Update game.js 2026-03-31 14:35:01 +02:00

View File

@@ -48,6 +48,11 @@ const glassOptions = [
{ color: laserColors.blue, maxAmount: 1, currentAmount: 1 },
{ color: laserColors.yellow, maxAmount: 1, currentAmount: 1 },
],
[
{ color: laserColors.red, maxAmount: 2, currentAmount: 2 },
{ color: laserColors.blue, maxAmount: 2, currentAmount:2},
{ color: laserColors.yellow, maxAmount: 2, currentAmount: 2 },
],
[
{ color: laserColors.red, maxAmount: 2, currentAmount: 2 },
{ color: laserColors.blue, maxAmount: 1, currentAmount: 1 },
@@ -84,12 +89,12 @@ let levels = [
[
[0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0],
[0, 6, 6, 6, 6, 6, 7, 10, 6, 6, 11, 0, 0, 0, 0],
[0, 1, 0, 0, 0, 4, 0, 0, 0, 3, 21, 0, 0, 0, 0],
[0, 6, 6, 6, 6, 6, 0, 10, 6, 6, 11, 0, 0, 0, 0],
[7, 1, 0, 0, 0, 4, 0, 0, 0, 3, 21, 0, 0, 0, 0],
[0, 6, 6, 6, 6, 18, 6, 26, 22, 0, 18, 0, 0, 0, 0],
[0, 6, 9, 0, 0, 19, 0, 0, 0, 12, 18, 0, 0, 0, 0],
[0, 6, 0, 6, 6, 6, 6, 6, 6, 24, 23, 0, 0, 0, 0],
[0, 6, 11, 0, 0, 0, 0, 0, 25, 23, 9, 0, 0, 0, 0],
[0, 6, 11, 0, 0, 0, 0, 0, 20, 23, 9, 0, 0, 0, 0],
[0, 10, 6, 6, 6, 6, 6, 6, 6, 9, 0, 0, 0, 0, 0],
[0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0],
[0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0],
@@ -131,9 +136,9 @@ const initialMirrorAngles = [
},
{},
{
"3,4": 315,
"7,8": 0,
"2,9": 225,
},
{}
];
const buttonGroups = [
@@ -141,7 +146,9 @@ const buttonGroups = [
"4,6": 1,
},
{},
{},
{
"9,4": 1,
},
];
const doorGroups = [
@@ -165,6 +172,9 @@ const captorGroups = [
const rotatorButtons = [
{},
{},
{
"6,8": { mirrorX: 9, mirrorY: 2, step: 22.5, intervalMs: 1000 },
},
{
"3,7": { mirrorX: 7, mirrorY: 7, step: -22.5, intervalMs: 1000 },
},
@@ -891,7 +901,7 @@ function traceLaser() {
switch (cellType) {
case legend.laser:
case legend.coloredLaser:
laserActive = false;
saveLaserSegment(currentX, currentY, laserDirection, currentLaserColor);
break;
case legend.empty:
@@ -922,7 +932,27 @@ function traceLaser() {
laserActive = false;
}
break;
case legend.wallSemiAngle:
if (currentLaserColor === laserColors.blue) {
laserDirection = reverseLaser(laserDirection);
} else if (currentLaserColor === laserColors.yellow) {
saveLaserSegment(currentX, currentY, laserDirection, currentLaserColor);
} else {
laserActive = false;
}
break;
case legend.horizontalSemi:
if (currentLaserColor === laserColors.blue) {
saveLaserSegment(currentX, currentY, laserDirection, currentLaserColor);
laserDirection = reflectLaser(laserDirection, 0);
} else if (currentLaserColor === laserColors.yellow) {
saveLaserSegment(currentX, currentY, laserDirection, currentLaserColor);
} else {
laserActive = false;
}
break;
case legend.cableVertical:
case legend.cableTurn:
case legend.door:
case legend.doorOpen:
if (openedDoors[`${currentY},${currentX}`] || cellType === legend.doorOpen) {
@@ -951,6 +981,14 @@ function traceLaser() {
break;
case legend.captor:
if (currentLaserColor === laserColors.blue) {
laserDirection = reverseLaser(laserDirection);
} else if (currentLaserColor === laserColors.yellow) {
saveLaserSegment(currentX, currentY, laserDirection, currentLaserColor);
} else {
laserActive = false;
}
break;
case legend.captorTurn:
if (currentLaserColor === laserColors.red) {
const captorKey = `${currentY},${currentX}`;
@@ -1029,6 +1067,7 @@ function traceLaser() {
if (currentLaserColor === laserColors.yellow) {
saveLaserSegment(currentX, currentY, laserDirection, currentLaserColor);
} else if (currentLaserColor === laserColors.blue) {
saveLaserSegment(currentX, currentY, laserDirection, currentLaserColor);
laserDirection = reflectLaser(laserDirection, 135);
}
break;
@@ -1037,6 +1076,7 @@ function traceLaser() {
if (currentLaserColor === laserColors.yellow) {
saveLaserSegment(currentX, currentY, laserDirection, currentLaserColor);
} else if (currentLaserColor === laserColors.blue) {
saveLaserSegment(currentX, currentY, laserDirection, currentLaserColor);
laserDirection = reflectLaser(laserDirection, 45);
}
break;
@@ -1045,6 +1085,7 @@ function traceLaser() {
if (currentLaserColor === laserColors.yellow) {
saveLaserSegment(currentX, currentY, laserDirection, currentLaserColor);
} else if (currentLaserColor === laserColors.blue) {
saveLaserSegment(currentX, currentY, laserDirection, currentLaserColor);
laserDirection = reflectLaser(laserDirection, 225);
}
break;
@@ -1053,6 +1094,7 @@ function traceLaser() {
if (currentLaserColor === laserColors.yellow) {
saveLaserSegment(currentX, currentY, laserDirection, currentLaserColor);
} else if (currentLaserColor === laserColors.blue) {
saveLaserSegment(currentX, currentY, laserDirection, currentLaserColor);
laserDirection = reflectLaser(laserDirection, 315);
}
break;
@@ -1086,17 +1128,17 @@ function goToLevel(levelIndex) {
isLevelFinished = false;
stopAllRotatorButtons();
mirrorOrientations = {};
laserSegments = {};
activatedButtons = {};
openedDoors = {};
toggledDoors = {};
poweredCaptors = {};
initializeMirrorOrientations();
glassPlacements = {};
resetGlassInventory();
createPalette();
loadGrid();
laserSegments = {};
mirrorOrientations = {};
activatedButtons = {};
openedDoors = {};
toggledDoors = {};
poweredCaptors = {};
traceLaser();
const winOverlay = document.querySelector(".win-overlay");