Files
Projet_48h/web/templates/view/game.html
Sysy's 4ba42f6566 Track laser segments and update UI theme
Add per-cell laserSegments tracking and use it to render correct laser orientation: introduce laserSegments global, reset it at trace start, populate entries when tracing, and consult it in loadGrid to choose horizontal vs vertical classes. Update UI styling from a dark to a lighter theme (body and main backgrounds, cell/empty/mirror/wall colors and laser gradients), remove some borders/fit-content sizing, and add a "map" class to the map container in the HTML. These changes fix laser orientation rendering and refresh the game's visual theme.
2026-03-31 09:20:28 +02:00

14 lines
353 B
HTML

<!DOCTYPE html>
<html lang="fr">
<head>
<meta charset="UTF-8">
<meta name="viewport" content="width=device-width, initial-scale=1.0">
<link rel="stylesheet" href="../../assets/css/game.css">
<title>Game</title>
</head>
<body>
<div id="map" class="map"></div>
<script src="../../assets/js/game.js" defer></script>
</body>
</html>